Showing posts with label savage. Show all posts
Showing posts with label savage. Show all posts

Sean: WAFC Advanced #4

Played near savage this time, but I got just as much playing time as before. The other team had numbers including Nardo Zatch and some totally irresponsible dude named Sergei. He has a thick Russian accent. I think he's a spy, like all the other Russian-Arlington Spys. Lost 15-16.

Note on Sergei: Sometimes a complete newb is better than an experienced player who plays dumb/selfish. Sergei is a great example of a dumb, selfish player for many reasons. First he would cut into the force-side lane whenever he saw fit. Second he would not look dump till stall 7. Finally he would risk an upfield force side scoober for the score rather than dump to the two open guys behind him. Lol. For future reference, when building up a team whether at the Club or College level it is best to include people who are willing to enact on advice given or can be molded. Sergei is unwillling to do either, thrusting him into the damnation that is eternal league play.

Things to work on:

Something was wrong with my throws for about three points. I would try risky shit and it would work half the time, too small of a margin. So I logically made sure to take my time on my throws, patiently waiting for a strong dump. Sadly I messed up these throws too. Twice in a row haha. As Zatch ironically told me, its better to get out of your head in the game and just play the game. After the unforced turns I "just played the game". Soon I was laying out and getting scores and D's.

1. Faking in order to setup a breakside throw.
2. High release backhand hucks.
3. Bidding, though I finally had a legit bid D, just not for the turn.
4. Foot position on D. Twice caught off balance when the rest of my body was otherwise prepared.
5. Warming up. Do it for longer and harder until I feel tired. Then rest. Then I'm warmed up.

Things I did well on:

1. Got some D's. The two most remarkable were a dump D and a sky D.
2. One huck (I threw two total, both for scores) was great. Flick huck near sideline for a cutter in between two defenders. The other was floaty as shit. Laughably I did not see it complete because I was covering my face with my shirt in shame. Hahaha.
3. Cutting. Still nigh impossible to cut efficiently in a Ho when fellow cutters DO NOT CLEAR QUICK ENOUGH. As a result of lead-foot, I am forced to make shitty sideline continuation cuts. This cut can be useful for movements sake because I would dump it middle immediately. Teammates opt for a short sideline continuation cut.
4. Defense. Just remembered, D'd some handler BS between Zach and some teammate of his. Hehe. Though he did score on me twice. Though I scored on him twice...and D'd him once. Bwahaha.
5. Transition D near the endzone. Backed off the mark ten feet for about three or four seconds. From there collapsed in for dump pressure. 0 comments

Sean: WAFC Advanced #3

Played savage vs. savage. Won 15-13.

Things to work on:

1. Leading the receiver, hucks. Put one waaayyyy deep and high, and the dude caught it in the endzone. But any competent defender could have D'd it. If the receiver is slow, put it where he can get it.
2. Take initiative. Don't allow lesser players to put themselves in critical situations, including myself. Except it's summer league and not that serious. So I can mess up all I want haha.
3. In Hydra wait for the cutter to make his cut.
4. Catch then think of throwing.

Things I did well on:

1. Cutting, almost always open whether short or deep.
2. Continuation throws, continuation cuts to a lesser extent.
3. Defense. Only got beat once, break side in the endzone on a swing.
4. Got me some bookends. Beat my guy deep for a D and then beat my guy deep for a score.
5. Pulls. Floaty and near the back of the endzone.

Maybe another game of savage today. Woot. 0 comments