Showing posts with label drops. Show all posts
Showing posts with label drops. Show all posts

Niji: Getting Rid of Drops

Drops. Drops. Drops.


Something needs to be done differently in practice, or else this drop syndrome is *going to kill you guys.* Honestly, WM has the worst case of the drops I've ever seen in ANY college team. Even shitty teams don't drop as much as us. So what can you guys do?

1. Running drills seriously (every throw, every catch) and making sure people are focused and putting pressure on themselves.

2. Play elimino: Run a drill (like the 4 corners box drill) with lots of quick movement and throwing, and a player is eliminated when they either mess up a throw or drop a disc. Keep playing until either you hit 100 consecutive throws or too many people are eliminated.

3. Run a catching drill. Have 4 people with a bunch of discs in a zigzag, and just make cut after cut towards each thrower full speed, catch and run the disc to the thrower, and continue to the next person.

4. During scrimmages, make drops a joint liability. What I mean by this is at the end of each point, run a sprint (or a half field suicide) for every drop your side committed.

5. Focus on catching when throwing around. If you're dropping the disc when you're casually throwing around, that mentality *WILL* bite your butt at some point.

6. Think of other stuff on your own, too.
0 comments

Niji: Nittai Recap 7/6

Yesterday's practice went with decidedly unstable results.

I rushed into scrimmage since i was late, and started playing without doing any active warm ups or throwing, save biking a couple of km (google maps says 3.9km). This had immediate effects...

Right away, I dropped two throws to me, perhaps in a row? First point on, throw to me from the catch off the pull, and then a dump throw to me right after we got the turn back. To my defense, the first was lazered to me from point blank, and the second was thrown to me as someone was clearing out from in front of me. But, to my not-defense, I should have caught both. Obviously, the cause of these drops was an inadequate warm up and mental preparation, and perhaps the giddiness that remained from sprinting 4km through traffic on my bike. I haven't dropped a disc like that in a long time, and I was pretty pissed at myself, to say the least. This led me to commit other simple mistakes, such as rushing a throw to an in-cut and launching the disc a little too high for my receiver (another mistake I hadn't committed in a long time). But I recovered somewhat quickly, and got my head in the game. I proceeded to forget about my drops, and thus, never dropped after that.

As the first 50 minute game progressed, I started making more and more plays, which was nice. But, at first, I had committed a couple of turnovers, where I threw deep (break side) to a streaking cutter (who had beat his man by probably 5 paces at least every time) only to be poach D'd by a vigilant defender. Now, obviously this is my fault for putting it, but had those defenders been more occupied with defending their man, the result surely would have been different, too. Especially since the throws would have been easily completed if not for the poach. They were really pretty throws too... :/ Anyway, I had a chance to layout on this senior kid, which I should have done, and I rued it even more when he turned around and threw a blady flick that I forced him to throw with a lot of pressure that somehow still landed in his targets hand with 3 defenders on him. Note to self: lay out first, ask questions later. I started getting a bunch of D's deep, by positioning myself well and baiting throws to my man, as well as help D'ing by poaching.

Important point to take away from today: All my upwind hucks, most (all?) of which were flick puts worked. Perfectly. Hit my targets in stride. On the other hand, my downwind hucks, perhaps from fear of putting the disc too far, did not work as well, and in fact would end up a little too short, and a little too floaty. Now that don't make no sense at all does it? Oh well. I'll figure it out. I also had a couple of miscues to freshmen who didn't know where I wanted them to go, but then they adjusted, so its all good.

Cool new thing I did today: IO flick half-field+ in cut throw. In a ho-stack, everyone was cutting into the open side (in and out), but this left the break side wide open. So, I made eye contact with a senior cutter who had been cutting deep until then, and preemptively threw a low IO flick to the break side for at least a half field gain into that receiver, who had started to cut into it. Then I did a similar thing but with a high IO flick for 1/3 of the field, to an in-cut. Boom, roasted. 0 comments

The Single, Biggest Liability: Revisited

So I was watching a highlight clip from some random college team (I think it was the University of Washington in St. Louis) and at the very end of the clip, there was a shot of the coach saying, "At practice, every drop, the whole team runs." Now that would be a very good incentive to stop dropping huh? Not only that, but its simple, not too time consuming, yet I would imagine that its quite effective.


Discuss.
2 comments

The Single, Biggest Liability.

Drops.


WM drops like no other.
We lose games because we drop.
What in the hell is the point of running hard, playing smart offense, playing shut down defense, if we just drop? It's frustrating to watch us play so well, other than drops. And we drop on everything. Not just bladely highly contested hucks. Not just throws that are almost out of our reach that people have to lay out for. We drop it on goddamn, everyday ordinary well put in cuts. On dump throws. On swings. Honestly, if we cut out half of our drops, we would have won probably 50% of the games we lost last season. And its not any one person, for the most part. It's an entire team of drops. Everyone has one drop, but the result is not too hard to imagine...

So now what? What's the remedy for a team with drop troubles? Well, the cure obviously lies in the root of the problem. Once a wise man said to me, "Drops in practice are drops in games." What he meant by this is not simply in scrimmage, but rather in drills, when throwing around, etc. Every time you are catching a disc, you should be focused on catching the disc. Drops, under no circumstances, are acceptable. What I see is a team-wide culture of lackadaisical catching, ah hah, the root of the problem. The team, as a whole, must come together and provide a culture that focuses on catching. We (the seniors) probably were too lenient on drops; we all went through dropping spells ourselves because of the culture our freshman year that abhorrently looked down upon drops. Basically, it got to our heads. But last season, we let it slide too much perhaps?

One person said:

Sumon: i used to drop shit tons freshmen year

at the time, the captain practiced with me one on one

and just gunned the disc at me for an hour straight with me running straight towards him

full speed

Niji:

Then you stopped dropping?

Sumon: yeah

like my hands hurt but it helped


So this might sound kind of laborious, but hey, if it gets rid of the drops, why the hell not? Now, obviously this would be sort of a waste of time to take up valuable practice time away with this drill since you can easily do it with just a friend on your own time. But sometimes, its okay to do that to set a precedent.


Your thoughts?

6 comments