Showing posts with label growth. Show all posts
Showing posts with label growth. Show all posts

Niji: Number of Touches

I was talking to a Japanese women's player, and she mentioned that American teams in general don't touch the disc as often in practice compared to Japanese teams. Basically, American drills are focused on certain situations and the application of set plays than getting a high number of touches. I thought about this and I would have to agree.

(Kind of like Soccer.)

Drills run at WM are a good example; there are very few drills that focus on getting a high number of touches and throws. Even the ones that do are hampered by the fact that you have a lot of wait time. My friend even related this to the difference in the way Japanese players develop their throws versus American players. While this is a little iffy, the point that catching and throwing 5 times more would make you better at catching and throwing seems to be fair.
More Touches! (actually those are iPhones but we can pretend)

So, what can be done? The answer is elegantly simple: Just more run drills that involve more throwing and catching per minute. One such drill is where you are in groups of three, and basically do the box drill, just with 3 people. (this is also a great warm up drill) 10 flicks to the open side, 10 io flicks, 10 open side backhands, 10 io backhands, 10 hammers, and adjust cuts to make sense.
Basically, this is part of the puzzle of how to develop players faster that I've been overlooking.

So, what I would recommend, is getting drills that focus on touching the disc often and quickly (with actual catches and realistic throws). I think that it would especially help if captains would take a moment to explain what is being accomplished in each drill, and what skills one is supposed to glean from each. This will help players focus on what they are doing, as well as actually help improve players, rather than drills just being a glorified and prolonged warm up.
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Niji: Sunday Pick-up 8/14/10

Played really beast today. At least on offense.

Really clicked with Jei and Sunshine today, and my hucks were on point and caught in stride. UPWIND. Against 7ft Eric and Yosh. Filthy.

Threw the best backhand breakmark huck I've prolly ever thrown. Awesome.

Played like my usual squirrely ass self but running diesel. I did work.
Sunshine described my playing as fun to watch because the "disc never stopped in (my) hands". Cool.
Shredded defenses with one two punches and then deep shots or large gains. I love this style of play, cuz its so low risk, yet you just get to SHRED. woohoo
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Sockeye vs. Revolver (WUCC Open Finals)

Sockeye vs. Revolver (WUCC Open Finals)


Part 1 of a 6 section final vid. Check it out.

Here's some homework for you two kiddoes, though:

Watch the video, and write up two or three things (good and bad) about the offense, the defense, and something you want to integrate into your individual ultimate, as well as things you want to integrate into your team. Finally, why, in your opinion, did Revolver win and Sockeye lose?
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Pitt: High School Players

Check this out.
Basically, Pitt has a large pool of experienced players coming in as freshmen. This number is obviously growing, as we can see from the growth of 5/15 to 20/24 players with high school experience, from 2005 to 2010. But damn. 20/24 have high school experience. How many of ours have high school experience?

Regardless of this, I think its kinda cool to see the growth of ultimate.
I guess the ironic part is that the kids with legit high school experience were in my class (Sami, Zach) and the class above me (Alan, Hodges, and uh.. Pat Mallin). Oh and Ankoor.

On an entirely different note: Holy fuck.

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