Labels:
improvement,
reflection,
Sean
Fall '09
I honestly didnt expect to make the team. I saw more potential in so many other players. Because of this I felt as if I would not stick out (even though I threw a once in a lifetime flick huck). Sectionals left me satisfied, but I still thought I wouldnt make the team.
I wanted to make the team because of something I heard from a friend during sectionals. He said that you are as good as the people you play with. Even though I had heard this type of saying in other types of competitive settings it didnt make sense until I saw a dude named Max play. He's a handler with UCSB (who're now going to nationals I believe). To put it into plain terms he was awesome. Great throws, physicality and bids. Man his bids were awesome. He got all of this in three years I think. It all started with him throwing with Alan Kolick. All they did was throw with each other for a summer. And look at Max now. He was/is as good as those around him. I wanted to play with the best available for a purely selfish reason: to get better, quick. Luckily I got to do this and more.
So, I made the team. The first serious thing I heard from the upperclassmen was "freshmen dont get much playing time, and if they do its on defense." I was fine with that, it made sense. I never want to be put on the field unless I deserve to/am good enough. So I put it to myself, "Sean, work your fucking ass off and then you might get to play." And that's what I did. I worked my ass off haha. I never doubted myself because I felt I wasnt good enough yet. I still think "Sean, you can start doubting yourself AFTER you get the basics down. Then we can talk".
At the time the "basics" are as follows:
1. Throws
2. Field Awareness
3. Athleticism
4. Bids
5. Reading the Disc
6. Cuts
7. The Mark
In the first semester I picked up the "basics" of 1,2,3,6 and 7. For some reason I didn't think defense was something I had to learn, that I would pick up on it really quickly without too much practice. How wrong I was hahahaha.
So I located some talented people to play with, explored how far ultimate could take me (Max), arranged in my mind a good way to learn ultimate and rehearsed the hell out of it. I only had to demonstrate all of this in a serious setting, kind of a final test. I guess this either happened over time or hasn't happened yet. Some part of me still feels like I havent faced that final exam yet. Prolly a good thing. Maybe I never will. I'll just keep pushing myself, never allowing myself to think there is some ending to all of this. Mmmm warms the heart thinking about that. That me getting better at ultimate will never expire, only I will.
Spring '09:
I did a majority of the team assigned workouts over winter break, about a months length in between the fall and spring seasons. Through this I found out that I could run four miles, better yet that fact that I was in shape haha. That was and will be an important mental obstacle going into each season: "Am I in shape?". Back then I felt I was in shape, but not the best I could be. Luckily I have next winter to improve upon that. And the winter after. And after. And after. Haha :).
The best of the freshmen started to step forward. I think its safe to say Bobby and I were the ones to step forward first in the Spring season. It's also safe to say none of the upperclassmen saw this coming for either of us. We didn't either haha. I have tried my hardest not to let this fact get to my head. A few times it slipped out (like correcting a senior on how to throw), but I think I held it together.
The consistant absence of so many freshmen was something else I didn't see coming. WTF. So much potential yet the gotta go frat it up. Pussies. Fuckers. All frats get you is drunk as fuck (we do that too) and a bunch of really hot william and mary chicks (ugly by any other standard).
In conclusion, fuck you freshmen that didn't come to practice. Have fun trying out next semester with the rest of us.
One thing I found disappointing in myself was my fear to mess up. During important games, where deep down I knew I could have made a difference, I sat on the sidelines scared. I now realize that I have to make mistakes in order to learn. This is something I know I will overcome in the coming months. I have lost that fear of messing up. I feel like I have picked that up from two friends of mine, not from how they play, but how they face adversity. They laugh it off. At first I tried it jokingly, but then it started to help me brush unimportant things off. For instance, when i made an S-cut in the endzone during a game, I was similing/laughing while I read the disc. It floated above my head for awhile resulting in a misread. For some reason I was ok with it because of my laughter. I know Ill do better next time and at least I was having a good time when I messed up.
Here are some personal conclusions/improvements for the coming year. These are things I am not able to do yet to my liking. A "Con" section I guess.
Throws
1. Flicks
a. Flatten them out for better hucks and low releases
b. go easy on them, allowing the throw to flow from my hand. No jerking off.
c. Don't over-emphasize the angle of my IO low release break flick.
d. High release flick, get better at short throws then hucks can come after
e. Follow through my flicks with an upward open palm. Think about making it look like it possesses finesse.
f. work on the lefty flick
g. get the airbounce out (yeah I know, how the hell can you airbounce a flick. Well I can so fuck off haha)
2. Backhands
a. Get to the point where i can better control my high releases, i.e. be able to throw them in practice, not just during a game
b. work on the high release huck
c. learn to reach out as far as possible for each level of the throw
d. practice stepping out on my low releases in order to surpass Sami at his breaks. Goal: I will get better at them than him.
e. practice stepping out on the huck. straight out. curl the arm more. go out quick, not slow.
f. get the airbounce out of low releases.
3. Hammers
a. get to the point where I can do a bunch of different types of hammers (flatten out quick, distance hammers, higher than lower, lower than higher, quick release etc.)
b. get them game ready/actually get good at them haha
c. be able to throw one in any sort of footing (flick stance, stepping out etc.)
4. Scoobers
a. actually get good at them
b. flat ones and high ones and distance ones, all at different angles?
5. Misc.
a. Pushpass: Now that ive had fun with them, think of a situation in game where I need one. Do I need one? Can't I just do a lefty backhand instead? Something to experiment with.
b. Biscuit: start doing jumping biscuits, i.e. Greatest's
c. Jersey Wheel: purely to show up Kyle haha/i wont ever practice this
d. Thumber: I heard Conger uses these in game. Explore this. They defenitely have a different flight pattern than a hammer. If and what ways is the Thumber flight pattern better?
6. Hucks
a. experiment, experiment, experiment
b. practice putting them to different places on the field relative to where the cutter is
c. try every type of throw for a huck
7. Zone Breakers
a. blady flick? (e.g. "The Ankh" "The Key of Life" Ankoor Patel)
b. scoobers, improve in general (see above section)
c. quick release hammers??
8. Fakes
a. experiment, experiment, experiment
b. at this point fake even when you dont have to
c. remember faking isnt juking, it's using your body language to get your mark into a position advantageous to yourself
d. practice the grip transition in time with the pivot transition
e. workout for it maybe, get quick at pivots
f. think of throws just in the context of fakes
9. Experimentation
a. at times try to do stuff that is totally random. it might just work/be totally awesome
Field Awareness/Defense
This is where I need to improve upon most. This summer I should work on getting more D points that O points. I dont care if you think I need practice as a handler for next season.
There will be less in this sections because I feel I know less of this subject. Maybe you could expand upon/reorganize this for me Bobby.
1. Cutter D
a. all about body positioning, figure out when and where to better position my body
b. force the cutter where I want him to go, but not in wildly obvious ways maybe
c. always stay on the balls of my feet. marking too. thats where all the manliness is anyways. har har.
2. Handler D
a. experiment on when to look at the dump and when to look at the handler
b. never let the strike off, always push/body them back in
c. try to read the dumps body language i.e. eyes, center of gravity
3. 50/50 Discs
a. decide where the disc is going to go immediately and position myself accordingly
b. be confidant in jumping
-----to be continued-----